Ogres Marks 3, 3-B, 5 and 7

Ogres Marks 3, 3-B, 5 and 7
The Mark 7's advanced cloaking makes it impossible to keep in focus

Saturday, 9 January 2016

Complete Cybertank Table

The following is a compilation of the official cybertanks base stats by faction and year as well as my own interpretations and own created cybertanks. You may notice that some of these may not match the dates of the official Ogre timeline, this is because this is based off of my own complete year by year timeline which I may release later if I think people will enjoy it, it's very long. However the release dates of the official units should be unchanged from the regular timeline. Anyway enjoy!
 
Special Rules:
-Core Shot: If the Ogre Sniper can mount an attack of 30 or more attack strength by itself on an opposing cybertank they may attempt to target the Cybertank itself and roll on the 1:1 table, on an X the opposing Cybertank is destroyed and turned into a hulk as normal
-Energy Shield: If "The End Times" is targeted with an attack treat the attack as one column to the left for resolving damage to the weapons systems. For instance a 2:1 attack would become 1:1.


Table of ALL OGRES:
Name
Manufacture date
Move
Treads
Batteries
AP’s
Missiles
Points
Special Rules
Mark I
2060 onward
6”(3)
18
1xMB
4

25

Mark II
2066 to 2076
6”(3)
30
1xMB 2xSB
6

50

Mark III
2071 onward
6”(3)
48
1xMB 4xSB
8
2xMSL
100

Mark III-B
2073 onward
6”(3)
48
2xMB 4xSB
8
4xMSL
120

Mark IV
2086 onward
8”(4)
60
1xMB 2xSB
8
3xMR 9xIM
150

Mark V
2076 onward
6”(3)
60
2xMB 6xSB
12
6xMSL
150

Mark VI
2088 onward
6”(3)
72
3xMB 6xSB
16
6xMSL 3xMR 12xIM
210

Mark VII
2099 onward
4”(2)
96
4xMB 
8xSB 
2xHWZ
24
12xMSL 24xRL
1xMRD
Over 350
Extended range
Ogre Ninja
2080 onward
8”(4)
40
1xMB 2xSB
8
2xMSL 1xMR 4xRL
150
Stealth / ECM
Ogre Vulcan
2079 onward
8”(4)
48
2xSB


Over 150 (scenario)
Ogre field repair, drones
Ogre Mark VII-P
2099-2101
4”(2)
96
4xMB 
12xSB
24
4xMR 32xIM
Over 350
prototype
Ogre Mark VIII
2116 onward
6”(2)
100
4xMB
8xSB
1xHWZ
24
12xMSL
350
Extended range
Ogre Mark IX
2124 onward
6”(3)
125
5xMB
12xSB
3xHWZ
24
16xMSL
36xRL
1xMRD
400-450
Extended range
Ogre Mark X
2130 onward
6”(3)
150
6xMB
12xSB
4xHWZ
24
16xMSL
40xRL
2xMRD
450-500
Extended range
Ogre Sniper
2132 onward
8”(4)
100
3xMB
5xHWZ
12
12xMSL
400
Extended range
‘Core’ Shot
Superheavy tank “Ogre”
2078 onward
6”(3)
(24)
1x(2cannons)
(2)

18
Random damage
Pikeman (I)
2080 onward
6”(3)
18
1xMB
4

25

Legionnaire (III)
2079 onward
6”(3)
48
1xMB 4xSB
8
2xMSL
100

Fencer
2084 onward
6”(3)
48
2xSB
8
4xMR
20xIM
140

Huscarl (V)
2081-2089
6”(3)
60
2xMB 6xSB
12
6xMSL
150

Dopplesoldner
2089 onward
6”(3)
60
2xMB 8xSB
12
6xMSL 3xMR 15xIM
210

Steel Oni
2074 onward
6”(3)
48
2xMB 4xSB
12
1xMR 4xIM
120

Steel Samurai
2082 onward
6”(3)
60
2xMB 6xSB
16

130

Dragon Mark I
2085 onward
6”(3)
40
4xMB
8

110
Manned, Structure
Dragon Mark II
2087 onward
6”(3)
64
4xMB 4xSB
12
4xMSL
160
Manned, Structure
“Cōngmíng de lóng” or “Smart Dragons”
2094 onward
6”(3)
92
4xMB 4xSB
12
2xMR
10xIM
185


Cōngmíng de long Mark II
2121 onward
4”(2)
100
6xMB
6xSB
12
4xMR
30xIM
240

Cōngmíng de long Mark III
2125 onward
4”(2)
120
8xMB
8xSB
18
6xMR
40xIM
300
Extended Range
“The End Times”
2128 onward
4”(2)
200
8xMB
16xSB
4xHWZ
30
24xMSL
48xRL
500-550
Energy Shield.
Extended Range.
Golem
2075 onward
6”(3)
48
1xMB 3xSB
10
3xMSL
100

Golem-B
2087 onward
6”(3)
48
1xMB 3xSB
10
3xMR
9xIM
125